When I create fiona, I think about my other characters. I want her to compliment well with my other character, Lilly.I chose this reference because, I think two handed axe will make the character personality looks straight forward, and aggressive. It will contrast well with the main character. The choice of clothing, I chose cloth that will say that she is from a poor family, not as wealthy as Lilly. The long skirt is to contrast with Lilly.
Wednesday, October 28, 2015
Fiona third character
The choice of color is more warm side, because I want to express her personality to be aggressive, and straight forward. Fiona
live with her father since she was young, her mother had an affair with another
man.At
the apocalypse both Fiona and her dad survive.
Her
dad is a carpenter, Fiona help him chop tree with her axe. After the apocalypse
Fiona axe gain power and become available for combat.
Sunday, October 18, 2015
Jake done
Jake
is a prince most of his family died to the meteor. Jake
turns corrupt, he is the main villain.He is
the head of the monster army.His
sword drains the life of a fallen foe and gives the user power. But the power
also corrupt the user with hatred.
Thursday, October 15, 2015
Outline drawing
This first one is a mistake, I drew the head too big which will make the character looks short. So I fixed it to make the character looks taller.
Reference research
The reason I chose these reference is because most of them look like a villain. I like the style of cape in this picture.
His inner shirt looks like a fitting cloth for Jake.
Looking at the cape that shows fighting experience.
Villian with long hair can also look handsome.
While I was searching for reference I found this and I thought this could be good clothing style for Jake. I only used the trouser part.
I like the design on the chest area.
This sword looks like it will drink some blood after a kill so I like it.
More reference on Villains with long hair.
The thing on his back I use in on my sketch, then decided to remove it because it looks out of place.
Thursday, October 8, 2015
Researching essay
Looking at how other people create their work, in conclusion there is no right or wrong ways. It just depend on what the artist is most comfortable with.
Sergi brosa
Sergi brosa
You create short back stories
for alot of your work, is this something you do after you’ve created the piece
or do beforehand?
This is
a free creativity area. What I mean is that sometimes I have a very clever idea
to express, and sometimes I just start something and then I create a story for
it. Sometimes I start with an idea and suddenly I see that an other idea could
fit better with what I am doing, so I change things, and give them the new
story.
Giving
a back story to a piece is not easy, because you need an
understandable image that explains everything by itself (who are the
characters, where they are, what are they doing, and what is the final message
of your piece) Fitting all of these things in one image is exhausting. So
sometimes I just relax my mind and draw single characters, pinups, concept
vehicles etc to make my life easier.
You have recently mentioned
your plan to release an art book what can you tell us about that?
Yes, I
can tell you good things and bad things about it. The good things; I think
working for yourself is the best thing you can do (atleast someone like me). No
one changes colours, no one who can tell me “that is not appropriate” or “this
doesn’t fit our readers-watchers target”. So feeling free to do whatever you want
to do is awesome. I think this is something we all would like to do because we
are not robots obeying orders all the time. Saying all this, I don’t mean that
having a good art direction over you is a bad thing. Many people know what
things you could change in a piece to make it better. But there are always bad
art directions, or art directions under the pressure of specific marketing
studies that change everything you do. So then you loose your own personality
in your pieces. This is why I think doing personal stuff is very satisfying for
yourself and for your mind.
http://movingsketch.com/?p=1850
Adam Adamowicz
Main concept art
from Fallout3
"Visualizing
all of the aspects of a make believe world is quite an educational experience.
On any given day I could be simultaneously learning about multiple topics, from
motorcycle engines to 50’s fashion design. It’s kind of like writing and
filming a National Geographic documentary film for an actual sci-fi world. For
this job, I think the more you read on a wide variety of subjects, the better
equipped you are to create depth and realism, especially for a fantasy setting.
The fantastic that’s grounded in real world elements and then elaborated and
exaggerated upon, seem to work the best, and create a solid jumping off point.
This often creates fertile ground for generating additional story elements that
can influence costumes, machines, and even motives for the various
personalities inhabiting a made up world.
http://www.awesome-robo.com/2012/02/farewell-adam-adamowicz-visual-mind.html#sthash.wu3nBAip.dpuf
Painting finish background
I chose forest area and her house as a background in the evening. Using reference image I took from real forest.
Monday, October 5, 2015
Studying drawing building and post apocalyptic
Sunday, October 4, 2015
Improving my coloring skills
Learning from watching others is important process in improving my skills.
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